ZDaemon Tournaments

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Details and Instructions

.: ZDaemon Competitive :.
Intl Duel Tournament #03 (Old School)



Moo2d will bring back the constraints of doom.exe for the die hard old school players. It's a popular map that deserves some attention before the Christmas break and will be a nice shift in game-play from the 'cat and mouse' of ikbrowny to more open SSG dog fights.



Important: There will be three new rules from November 1st.

1. Any form of bullying and harassment will not be tolerated whatsoever. Players must respect their opponents and if nothing nice can be said then nothing should be said at all. Any player who is found to bully, harass, use personal insults, etc will be warned just once to stop it. If it happens a second time, that player will be disqualified from the tournament and of course be unable to sign up to the next tournament. Evidence of such unwarranted behaviour should be sent to an admin in the event of it happening.

2. Signups that can't commit to being available most days from 1st-21st of each month will be withdrawn. So an availability of only "Mondays" is in no way suitable nor is it fair for opponents.

3. Each round now has target dates. If games are not played within those target dates then players who have been least available and forthcoming in trying to play their round's game will be disqualified unless prior approval to extend the round date has been given by an admin. This is a trial to prevent the time-
wasting and delays of October. The rounds will each allow 4 days for each round to be played, starting from midnight (EDT) of the 1st or if the brackets are loaded later, then from the time that the brackets have been loaded. Games can of course be cleared up on the fifth day up until the admin makes any necessary disqualifications. The targets dates are (EDT timezone): Round 1 = 1st-4th; Round 2 = 5th-9th; Round 3 = 10th-13th, Round 4 (16p Final+3rd) = 14th-17th. And for any 32p finals: 18th-21st.

You must proactively show that you are trying to play your games so that in the event where an admin may need to disqualify one player, they can make the best decision as to which one. If you contact your opponent, do not agree to vague times or dates, agree to a specific hour or two, in the agreed timezone. So 'Tomorrow' or 'Monday' is not good enough as an arrangement.


ZDC Duel tournaments will run for 17-21 days, ideally concluding on the 17th of each month but can facilitate an extension for semi-finalists beyond that to ensure any delays are worked around. It is your responsibility to find your opponents and play all your games before then.

Round winners must record a demo of their games and may be asked to reply to this thread or to ZD discord providing the game date, score, and link to their own demo if an admin is not available.

Read ALL the tournament rules below before you sign up.



You will be solely responsible for finding your opponents and arranging your
games. Use both the ZDaemon Forums and Chat, or look for your opponent in-
game.


Instructions:


  1. You can register for a tournament with open registration. If the
    tournament registration is not open, it will say 'Registration Closed'.


  2. You must sign up and play tournament games using the exact same primary alias you use to login to ZDaemon and ZLauncher Chat.


  3. If multiple tournaments are running with the same wads but in different locations, you may only enter tournaments in one location per month (So if you sign up for Euro x/y then you can't sign up for USA x/y. 'Global' or 'International' Tournaments - by name - are available to all, and are exempt from this rule.


  4. If there are Open, Intermediate and Beginner Tournaments, you may only enter one of these. Further, you may also be moved from one to another should the administrator feel you are not in the tournament that reflects your skill.


  5. You may enter Old School and New School tournaments in the same location if they run in the same month.

General Rules:


  1. The ZDC Duel tournaments will run for 17-21 days, with an aim to finish on the 17th of each month if the tournament is 16-player, or 21st if it is 32-
    player. Small extensions will be given if necessary at the admin's discretion. Players must be active and play all their matches during this time.


  2. Any form of bullying and harassment will not be tolerated whatsoever. Players must respect their opponents and if nothing nice can be said then nothing should be said at all. Any player who is found to bully, harass, use personal insults, etc will be warned just once to stop it. If it happens a second time, that player will be disqualified from the tournament and of course be unable to sign up to the next tournament. Evidence of such unwarranted behaviour should be sent to an admin in the event of it happening.


  3. Starting from November 2019, signups that can't commit to being available most days from 1st-21st of each month will be withdrawn. So an availability of only "Mondays" is in no way suitable nor is it fair for opponents. Players should also consider that the universal time to play will be around afternoons to late evenings using the EDT timezone. Players must try to agree on a time as well as a date to play their game.


  4. Also Starting from November 2019, each round will have a target completion date of 4 full days either from 00:00 EDT on the 1st day of the month, or if the brackets are loaded after that time then from the time that they are loaded. If games are not played within those target dates then players who have been least available and forthcoming in trying to play their round's game will be disqualified unless prior approval to extend the round date has been given by an admin (and only if there's a good reason and the players are trusted and active). This is a trial to prevent the time-wasting and delays of October's tournament. Games can still be finished on the fifth day up until the admin comes online and makes any necessary disqualifications. The target dates in full are, in EDT timezone: Round 1 = 1st-4th; Round 2 = 5th-9th; Round 3 = 10th-
    13th, Round 4 (16p Final+3rd) = 14th-17th. For any 32p finals: 18th-21st.


  5. Aliases are not allowed. You must register AND play using the exact name with which you most frequently use. If we cannot verify your identity you will be removed from the registration for that event, and potentially banned from future tournaments.


  6. Soon after a tournament's registration is closed, the matches will be selected randomly by the tournament system software. They may then undergo seeding by admins to help balance the tournament. The matches can then be viewed by clicking on the name of the tournament.


  7. You must play your match only on official tournament servers or admin
    approved servers. If there is a dispute between you and your opponent as to which server should be played, then use the default servers that offer the fairest ping & connection to all players. Most neutral global option seems to be Ducks Canada servers. Others include: North America: Dwango United - New Jersey (East Coast), Europe: Ducks (France), [L@P] (Finland), Oceania: Borrowed Time (Sydney)

Contacting Your Opponent:


  1. It is up to YOU to contact your opponent to schedule a date/time/server to play on. This can be done by finding your opponent in the Forums and Chat tabs within ZDaemon Launcher.


  2. You MUST add #ZDC to your Extra Channels list found in ZLauncher/ZRC -> Chat -> Settings -> Extra Channels, and you must be in the channel at the time you agreed to play your match. If you do not meet your opponent at the agreed date and time or within a suitable time scale, you will be disqualified.


  3. You MUST also join the official ZDaemon Discord server so that offline messaging can be easily read, and so that we can better organise the tournament.


  4. You need to actively look for your opponent via Forums, Chat or Servers. If you can't see each other online then use the forums to call out your opponent by posting a reply in the correct tournament thread asking when they can play. This is proof that you made attempts to arrange to play your game in case of no-
    shows where admins need to consider who should be disqualified.


  5. If neither player shows up at the agreed upon date and time, or neither player chased the other to play their game, then both will be disqualified.


Playing Your Match:


  1. Any tournament games will only be counted if a callvote reset has been made when you're both ready to play. Both players must then join at the same time after the reset.


  2. If a player gets disconnected during the game simply reconnect and continue. Do not restart the game. Resume playing the match and do the math to keep track of who wins.


  3. No aliases allowed - you must play with your primary login which must be the same as your sign up name, with the exception of changing clans mid tournament.


  4. If it appears that someone other than the registered player has attempted to play the scheduled match, the registered player will be disqualified and banned from future tournaments.


  5. Both players MUST record demos of their matches and take screen shots of the final score. This will help the tourney admin to resolve any potential disputes.


  6. You may not start the next round if the current round is not yet complete, unless you have been given permission by the tournament administrators in special scenarios where games are being held up.


  7. Disputes will be settled by the tournament admin. The admin's decisions are final.

After Your Match:


  1. The winner of the match must use the ZDaemon forums. They must post the following information by reply to the correct tournament thread: Date the game was played; Game scores; A link to the server demos; a link to the client demos; and a link to screenshots of the results.


Good luck!


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